波克比 2008-11-1 14:47
[11/1]暗黑3中 可以摧毁的物体可能砸伤自己人
原帖:[url=http://forums.battle.net/thread.html;jsessionid=581748538AECB09B6E503AE6C992D36E.app25_02?topicId=12065330147&sid=3000]http://forums.battle.net/thread.html;jsessionid=581748538AECB09B6E503AE6C992D36E.app25_02?topicId=12065330147&sid=3000[/url]
[color=teal]Right now if you knock down a wall on top of, ordrop a chandelier on the head of someone in your party, it doesdamage/"daze" them. There's some potential issues with it, right nowit's sort of just there because of the way those object interact withplayer characters as a whole. It's possible that due to exploitative orgriefing potential they just can't continue to work that way. We'llsee.
Enemies will destroy some/most destructible objects if they're in theirway. Whether that may include actual damage dealing destructibles ornot is probably more of a design decision on a case by case basis. Wesort of want to reserve that for the player too I think, being able todamage enemies with the destructbles, but specific creatures that usethe environment to their advantage are always cool.[/color]
目前的设定中,如果你推倒了一面墙或者把一个吊灯砸在了你的队友头上,会给他们造成伤害并眩晕。但这样的话是会有一些潜在的问题的,目前这样设定是因为在物体互相作用的时候把玩家也看成了一个整体。在后面的开发过程中,很有可能会改变这种作用方式。
敌对的生物在合适的情况下可以摧毁一些/大多数可以摧毁的物体,是否会造成伤害依然是我们所需要考虑的问题,我们希望是可以对玩家造成伤害的,特定的生物利用环境来获得有利的形势,难道不是很酷的一件事吗?
巴哈姆特 2008-11-2 13:42
看演示的时候就有这个想法,最好能开个组伤,不过好像对操作要求有些高了。。。
女巫轰岂不是要轰死一片。
ruru 2008-11-3 12:37
同意樓上親的說法……:liuhan
話說會不會是有選項的?friendly fire(像CS那樣……)