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原文:
http://www.diii.net/
翻译:巴哈姆特 @ 暗黑破坏神3中文站
版权:
暗黑破坏神3中文站
www.joylaugh.com 版权所有,转载请保留以上
文字
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以上摘自
暴雪战网的
论坛
主要意思是说在
暗黑3的演示中,怪不是被打倒就是被打爆。。。
确实是爆啊,而且几率相当的大,要是被
野蛮人的Hammer of the Ancients砸爆也就算了,普通的一把小斧子一把看似就很水的剑都可以随便把人家可怜的小怪打爆。已经被很多欧美的
玩家指为不合理,我们是喜欢黑暗点血腥点,但没必要这么夸张,其实相对而言,一刀下去掉个胳膊掉个腿甚至掉个脑袋也比爆了看着舒服点吧。
可能是引擎问题,也可能是暴雪的设计者还没考虑这一块,毕竟还有那么久才能出(个人深信这一点),我们大可以拭目以待。
ps:欧美玩家真是汗。。。先是联名说画风太艳丽,现在又喊血腥的不真实。。。。唉,可怜的暴雪

引用:
英文原文:
After seeing the new screen shots did anyone else notice that when an enemy dies he will just fall over or his body will just....explode?!?!? That's really over doing it I think. I would much rather see the enemys get their limbs choped off and such. Now don't get me wrong, I like when they explode if they are hit by something that could cause it, like the Witch Doctor's fire bomb or the Barbarian "Hammer of the Ancients" .but just swinging a regular sword and axe makes the bodies explode?
Come on, that's really over the top yes? These pics here are what i'm talking . Now this one is cool looking but if a regular axe or sword did this then i'm really not a big fan of it .Again, I would like to see bodies explode like in these pictures but only from something that could actually cause it. Not just a regular swing of a bladed weapon. Bladed weapons should cause decapatations and lost limbs. I don't know much about programming a video game but would that be to hard to implement in D3? Maybe only cause loss of limbs if you get a crit and the enemy dies? Anyone else feel like it's over done just a bit or am I alone?